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Skills

Welcome to the skills portion of the site. Listed below are the skills that may be learned by people to help them out in combat or make their time Roleplaying Much more enjoyable.

Fire Elemental Basics - This skill allows the player to learn the basics of casting fire magic. The player may use any rank one fire magic listed in the magic page.

Water/Ice Elemental Basics - This skill allows the player to learn the basics of casting water magic. The player may use any rank one water magic listed in the magic page.

Lightning Elemental Basics - This skill allows the player to learn the basics of casting lightning magic. The player may use any rank one lightning magic listed in the magic page.

Earth Elemental Basics - This skill allows the player to learn the basics of casting earth magic. The player may use any rank one earth magic listed in the magic page.

Healing Basics - This skill allows the player to learn the basics of healing spells. The player may learn any rank one healing magic listed in the magics page.

Computer Use - This skill allows the player to operate and hack into computer mainframes

Demolitions - This skill allows the player to use explosives inside and outside of battle.

Stealth - Necessary for any rogue type character. This skill helps the player evade being hunted down from bounty hunters.

Awareness - This skill is Necessary for any bounty hunter to help brush aside the stealth skill.

Persuasion - Popular among thugs. Used to help decrease prices in shops for items and weapons. Won't always work.

Repair - Allows the player to make repairs on the cars/ships rather then spending more money to get someone else to fix it for them. This skill is required for applying certain accessories to weapons.

Security - This skill is associated with the Computer Use skill. It helps with making hacking easier and allows player to pick locks.

Treat Injury - This skill allows the player to use potions and medical kits while in battle.

Weapon Basics - Melee - This skill allows the player to use their melee weapons a bit better than usual. Adds in an extra +5 to damage. Also adds a second attack in with that weapon.

Weapon Proficiency - Melee - This skill allows the player to use their melee weapons at a higher ability than normal. Adds in an extra +15 damage to their melee weapons. This skill also allows the player to use the Dual Wield Skill. Also adds in a third attack with the specific weapon.

Weapon Mastery - Melee - This skill allows the player to use their melee weapons with the most skill possible. With this ability the player may add an additional +50 damage to their melee weapons. Also adds in a fourth attack with specific weapon.

Dual Wield This skill allows the player to use two weapons in battle at the same time. The player may attack with two separate weapons at the same time.

Martial Arts - This skill allows the player to use their hands and feet in combat more effectively than normal. When this skill is learned the player may learn different martial art attacks and deal 1/2 strength in damage from attacking with fists instead of the usual 1/4. Martial artists start with this skill.